![]() Here’s the thing you don’t need to give a detailed description of the eventless night to every person that wakes up, one-by-one. If the party is camped out in the wilderness for the night, you’d expect them to do the responsible thing of having a watch set throughout the night, right? But given that everyone needs to sleep, the characters will likely be waking each other up every few hours to switch off shifts. Don’t linger too long on specific watches Here are a few ways to avoid having your parties members fall asleep at the table while their characters get some in-game R&R. Where DMs come into trouble with rests in their games is that they either linger too long on how a rest plays out, or they don’t go far enough in making it an actual encounter.
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